Version 2.0
New features
Cities:
- Whole new city system.
Animation:
- New timeline window handling animation tracks sequencing.
- Moved geometry animation to the timeline.
- Moved camera curve animation to the timeline.
- Added geometry curve animation tracks.
- Added sun trajectory animation over time.
- Added geometry, plant and group activation tracks.
- Added entity script events to the timeline.
- Synchronized wind with timeline.
Scenes:
- Moved animation curves from camera to the scene. Creation from a new tab in the scene view.
Cameras:
- No more camera specific animation curves: now use scene curves and timeline.
- Added 35mm equivalent focal length.
- Added camera gps coordinates.
- Added camera flat and 360° overlays for photomontage.
- Added geometry and plant masks to the overlay.
- Added keyboard keys to rotate in fly mode: yaw (left and right arrows), pitch (up and down arrow) and roll (Q and E).
- Added camera fly speed in tools options.
Sun:
- The sun no longer moves automatically.
- New sun panel simulation mode: enable or disable real sun trajectory from current place.
- Added sun trajectory tab for animation.
Render:
- Exported geometry and plant masks and 360° masks.
- Exported renormalized environment map overlay.
- Added image format option in render panel.
- Added image size drop down in render panel.
- Removed sun direction from render panel. Replaced with timestamp in timeline.
Node graphs:
- Added UV scaling, rotation and mirror nodes.
Misc:
- Added "ultra fast" render mode to work flowlessly in huge scenes by downgrading rendering quality.
- Added cache saving when exporting a scene with cache files that can be outdated.
- Added working directory settings file with version.
Removed features
- Removed reflection probes.
- Removed HDR environment map export.
- Abandonned NDunes viewer.
Bug fixes
Animation:
- Fixed wrong transform when loading fbx animations.
- Fixed broken camera orientation when consecutive curve orientations are higher than 90°.
- Fixed geometry animation skinning error when bone weight is 0.
- Fixed crash when modifying a cloned animated geometry.
Curves:
- Fixed crash when a decal area contains only 3 aligned points.
- Fixed bugs when scaling curves and points.
- Fixed random crash when deleting curve points.
- Fixed wrong curve point deletion when deleted from the viewport.
- Fixed crash when deleting a waterbody curve in the viewport.
Documents:
- Fixed crash after downloading store asset that was previously in the working dir.
- Fixed issue with cloned-cloned documents where resources are kept from the first source doc.
- Fixed bug where documents can't be saved after the deletion of another document!
Atlases:
- Fixed a blueprint atlas issue if the scene exists already with a store atlas.
- Prevented atlas merge within a store atlas.
- Fixed an atlas tile merge color error.
Blueprint:
- Fixed crash when moving a blueprint doc in a folder.
Decals:
- Fixed crash when drag and dropping decal area between decals.
- Fixed decal area order not loaded properly.
- Fixed wrong decal area hole names after a deletion.
- Fixed crash on some decal ground area bounding rectangles.
Export areas:
- Fixed export area gizmo still displayed after deletion.
Geometries:
- Fixed geometry texture gamma not applied on PBR materials.
- Fixed an error in the rendering of PBR AO.
Plants:
- Fixed bug when renaming a plant loses its resources folder.
- Fixed bug where AO and prisms are lost when cloning a plant.
Scenes:
- Fixed bug when replacing tone mapping and settings in scene.
UI:
- Fixed same entries in last working directory list.
- Replaced the landscape refresh timer with one decoupled from simulation speed.
Misc:
- Automatic texture resize preventing crash when exceeding GPU capabilities.
- Fixed mouse wheel still usable when user actions should be blocked.
- Fixed a cloud atlas texture leak when releasing multiple clouds.
- Added optional log messages.
- Fixed broken north direction when located in space.
- Merged delete and remove commands when hitting del key.
Quality of life
Curves:
- Removed curve points sphere gizmos on all curves except the last selected curves.
- Set fixed screen size for curve points.
Documents:
- Shown warning message if a doc save has failed.
- Updated warning message when importing a scene archive.
Atlases:
- Added a warning panel in case of incorrect atlas map GPS coordinates.
Cameras:
- Initialized camera render size with camera overlay size.
Waterbodies:
- Changed default waterbody shoreline setting so that it's initially visible.
UI:
- Added click on collapsible widget header.
- Added resized thumbnails to the tooltips of tree items and doc selector.
- Sorted store packs alphabetically in the download panel.
- Added skeleton bones count in geometry statistics.
- Testing working directory version when archiving and importing a scene.
- Added scene archive file drag and drop in viewport.
Performance
General:
- Shared geometry, plants and city textures improving GPU memory footprint.
- Improved performance when duplicating large set of objects in the scene.
- Improved curve manipulation responsiveness.
- Reduced frame-time spikes during update cycles.
Decals:
- Changed decals .xml file into binary file speeding up loading.
Geometries:
- Improved geometry animation update performance.
- Improved geometry loading duration.
Migrating from v 1.1.0 to v 2.0.0.
Since the v2.0 is a complete rewrite of several NDunes systems, some documents can't be migrated from earlier version to 2.0:
- older cities
- and camera animation tracks can't be opened anymore.
![]() | Version 1.1.0![]() |




