Using the selection toolbar

The selection toolbar is by default on the top of the main user interface. It allows you to select elements present in a scene and to manipulate them. Below is an example of a plant selection:

Plant selection

Selection

On double clicking the selected item in the main view, the corresponding document will be opened. This mimics the double click behavior that can be triggered from any document tree view.

There are two visual feedbacks of the current selection:

  1. It's highlighted in light blue in the current scene contents.
  2. Contours of the selection are highlighted in orange in the main view.

Note:

Selection has to be enabled by pressing one of the selection actions of the toolbar.

Due to the nature of the scattering system in NDunes, some elements can be selected and some others can't:

The first item in the toolbar is a combo box providing specific objects selection that can hardly be picked otherwise: materials, curve points, etc.

Manipulator

The selection toolbar

Like every 3D software, the three types of manipulators are available in the toolbar:

The translation, rotation and scaling manipulators

In addition to these tools, the choice of the frame of reference can be done among several options:

The next combo box contains the snapping modes:

Last but no least, the coordinates fields are convenient to precisely translate, rotate or scale the selected objects. The coordinates units are meters for translation, degrees for rotation and percents for scaling.

Note:

the scaling tool is only available in local mode.

When manipulating the translation, rotation and scaling gizmos, the displacement values are visible in the coordinates fields.

Note:

Pressing the Ctrl key when moving the manipulator will translate, rotate or scale by unit steps.