Grid plantations
If you don't want any randomness in your plantations, you can use the decal grid constraints. For one or several plant categories from the biome, the grid overrides the usual density constraints, making the plants spawn exactly on the grid.
- Spacing(u,v) : the space, in meters between two grid rows (u) and two grid columns (v)
- Translation(u,v) : translate your entire grid, in meters, along it's u and v axis.
- UV rotation : rotate the grid (in degrees) to change the u and v axis.
- Grid plants: check to force plants from your decal biome that are in this plant category to follow the grid constraints. Plants from unchecked categories will spawn following the vegetation densities like they would if there were no grid.
- Plant orientation: rotate the plants over themselves (in degrees) to set their orientation the way you like.
Randomized plantation mode | Ordering and blending decal areas |