Version 1.0.6
New features
General:
- Added grouping functionnalities in the documents tree views.
- Reworked the selection sets to be able to choose what is selectable by object type.
- Added manipulator gizmo position override with CTRL+RClick.
- New shadowing technique for the sun providing higher quality shadows around the focus point defined by camera manipulations.
- Added application version to document source files.
- Added an option to enable or disable the usage of LODs for prisms (disabled by default).
- Removed landmass documents.
Blueprints:
- Added user feedback when importing QGIS files with incorrect parsing attributes or ill-formed shapes.
- Added import of asc in wgs84.
- Added blueprint source item in lists and create groups in the scene from source data.
Cameras:
- Added smoothing of camera speeds when choosing timestamps manually, making it possible to create more subtle tracks with varying speeds.
Decals:
- Vegetation scaling can now be controlled by each decal area (no longer required to clone biomes and change the plants scaling factors).
Geometries:
- Removed manual sample edition of GI in the geoemtries.
Ground snapping:
- Removed the "automatic ground snap" functionnality in the geometry documents.
- Added a new "Ground Snap" button to snap the selected objects on the ground.
- Added a new "Ground Normal" button to align the selected objects against the ground.
- Added new snapping modes "Ground" and "Ground Normal".
Render batch:
- Render setup window has been split to viewport tab and batch tab.
- Improved render batch list usability.
- Added a button to play a preview of a camera in the batch, with all settings & sun direction applied.
- Added possibility to check/uncheck cameras from a render batch.
Solar field tool:
- Solar fields setups are now saved and can be restored.
- Materials can be shared between solar fields to save some GPU memory and disk space.
- Possibility to create solar panels with spacing between modules.
- Possibility to choose the concrete block size.
Waterbodies:
- Added a cut functionality on rivers to split a waterbody in two.
Bug fixes
General:
- Fixed issues on curves that have more than a 1000 points.
- Fixed having to do CTRL+Z twice to cancel a duplication using Shift+Translation.
- Fixed wrong thumbnail sizes when zooming.
- Fixed bug where documents in the thumbnails view could not be renamed.
- Fixed bug where folders could not be renamed.
- Fixed vulnerability with manipulator causing random crashes.
- Fixed crash when deleting a curve point in a scene containing a missing doc building.
- Fixed missing folder thumbnails when archiving a scene.
- Fixed UI bugs for scene GI allowing to set a random sun direction.
- Set correct default values for scaling XYZ input fields.
Cameras:
- Fixed bug on camera position being wrong when moving it with gizmos.
- Fixed remaining curve point gizmo in the viewport after deselection.
Clouds:
- Fixed crash when importing texture with non power of two resolution.
Decals:
- Fixed error on drag&droping a biome/soil in scene where there is an ill-formed Decal.
Geometries:
- Fixed a GI cache loading bug causing a broken geometry mesh.
Materials:
- Fixed missing thumbnails in material view when having a graph.
Waterbodies:
- Killed the reflexion pipeline when a waterbody in "exact reflection" is in draft mode.
Quality of life
General:
- Added undo/redo on sun direction and wind direction actions.
- Allowed drag of read-only properties holding documents.
- Added scene documents reload when importing an archive or downloading store assets.
Cities:
- Prevented X and Y axis rotations on building curves.
- Enabled drop of multiple buildings between cities.
Measure:
- Changed measure units according to distances.
Performance
General:
- Improved performances when manipulating geometries in the viewport.
- Improved loading time when there are several objects in the scene.
- Improved lag before cloning window appears.
Blueprint:
- Improved "Generating Buildings..." step performance during Blueprint generation.
- Added generation performance log file to help us monitor and improve the generation duration.
Cities:
- Enhanced "analyzing network" performances.
Migrating from v 1.0.5 to v 1.0.6.
No particular migration steps are required to go from v 1.0.5 to v 1.0.6.
Version 1.0.5 |